Using build tools as Conan packages


In this example, we will retrieve the CMake Conan package from a Conan repository with packages compatible with Conan 2.0. To run this example successfully you should add this remote to your Conan configuration (if did not already do it) doing: conan remote add conanv2 --index 0

In the previous example, we built our CMake project and used Conan to install and locate the Zlib library. Conan used the CMake version found in the system path to build this example. But, what happens if you don’t have CMake installed in your build environment or want to build your project with a specific CMake version different from the one you have already installed system-wide? In this case, you can declare this dependency in Conan using a type of requirement named tool_requires. Let’s see an example of how to add a tool_requires to our project, and use a different CMake version to build it.

Please, first clone the sources to recreate this project. You can find them in the examples2.0 repository in GitHub:

$ git clone
$ cd examples2/tutorial/consuming_packages/tool_requires

The structure of the project is the same as the one of the previous example:

├── conanfile.txt
├── CMakeLists.txt
└── src
    └── main.c

The main difference is the addition of the [tool_requires] section in the conanfile.txt file. In this section, we declare that we want to build our application using CMake v3.19.8.




We also added a message to the CMakeLists.txt to output the CMake version:

cmake_minimum_required(VERSION 3.15)
project(compressor C)

find_package(ZLIB REQUIRED)

message("Building with CMake version: ${CMAKE_VERSION}")

add_executable(${PROJECT_NAME} src/main.c)
target_link_libraries(${PROJECT_NAME} ZLIB::ZLIB)

Now, as in the previous example, we will use Conan to install Zlib and CMake 3.19.8 and generate the files to find both of them. We will generate those files the folder build. To do that, just run:

$ conan install . --output-folder=build --build=missing

You can check the output:

-------- Computing dependency graph ----------
cmake/3.19.8: Not found in local cache, looking in remotes...
cmake/3.19.8: Checking remote: conanv2
cmake/3.19.8: Trying with 'conanv2'...
Downloading conanmanifest.txt
cmake/3.19.8: Downloaded recipe revision 3e3d8f3a848b2a60afafbe7a0955085a
Graph root
    conanfile.txt: /Users/carlosz/Documents/developer/conan/examples2/tutorial/consuming_packages/tool_requires/conanfile.txt
    zlib/1.2.11#f1fadf0d3b196dc0332750354ad8ab7b - Cache
Build requirements
    cmake/3.19.8#3e3d8f3a848b2a60afafbe7a0955085a - Downloaded (conanv2)

-------- Computing necessary packages ----------
    zlib/1.2.11#f1fadf0d3b196dc0332750354ad8ab7b:2a823fda5c9d8b4f682cb27c30caf4124c5726c8#48bc7191ec1ee467f1e951033d7d41b2 - Cache
Build requirements
    cmake/3.19.8#3e3d8f3a848b2a60afafbe7a0955085a:f2f48d9745706caf77ea883a5855538256e7f2d4#6c519070f013da19afd56b52c465b596 - Download (conanv2)

-------- Installing packages ----------

Installing (downloading, building) binaries...
cmake/3.19.8: Retrieving package f2f48d9745706caf77ea883a5855538256e7f2d4 from remote 'conanv2'
Downloading conanmanifest.txt
Downloading conaninfo.txt
Downloading conan_package.tgz
Decompressing conan_package.tgz
cmake/3.19.8: Package installed f2f48d9745706caf77ea883a5855538256e7f2d4
cmake/3.19.8: Downloaded package revision 6c519070f013da19afd56b52c465b596
zlib/1.2.11: Already installed!

-------- Finalizing install (deploy, generators) ----------
conanfile.txt: Generator 'CMakeToolchain' calling 'generate()'
conanfile.txt: Generator 'CMakeDeps' calling 'generate()'
conanfile.txt: Aggregating env generators

Now, if you check the folder you will see that Conan generated a new file called This is the result of automatically invoking a VirtualBuildEnv generator when we declared the tool_requires in the conanfile.txt. This file sets some environment variables like a new PATH that we can use to inject to our environment the location of CMake v3.19.8.

Activate the virtual environment, and run cmake --version to check that you have installed the new CMake version in the path.

$ cd build
$ conanbuild.bat
Linux, macOS
$ cd build
$ source
Capturing current environment in
Configuring environment variables

Run cmake and check the version:

$ cmake --version
cmake version 3.19.8

As you can see, after activating the environment, the CMake v3.19.8 binary folder was added to the path and is the currently active version now. Now you can build your project as you previously did, but this time Conan will use CMake 3.19.8 to build it:

# assuming Visual Studio 15 2017 is your VS version and that it matches your default profile
$ cmake .. -G "Visual Studio 15 2017" -DCMAKE_TOOLCHAIN_FILE=conan_toolchain.cmake
$ cmake --build . --config Release
Building with CMake version: 3.19.8
[100%] Built target compressor
$ Release\compressor.exe
Uncompressed size is: 233
Compressed size is: 147
Linux, macOS
$ cmake .. -DCMAKE_TOOLCHAIN_FILE=conan_toolchain.cmake -DCMAKE_BUILD_TYPE=Release
$ cmake --build .
Building with CMake version: 3.19.8
[100%] Built target compressor
$ ./compressor
Uncompressed size is: 233
Compressed size is: 147

Note that when we activated the environment, a new file named was created in the same folder. If you source this file you can restore the environment as it was before.

$ deactivate_conanbuild.bat
Linux, macOS
$ source
Restoring environment

Run cmake and check the version, it will be the version that was installed previous to the environment activation:

$ cmake --version
cmake version 3.22.0

Read more

  • Using MinGW as tool_requires
  • Using tool_requires in profiles
  • Using conf to set a toolchain from a tool requires
  • Creating recipes for tool_requires: packaging build tools