Creating conan packages to install dev tools
Conan 1.0 introduced two new settings, os_build
and arch_build
. These settings represent the machine where Conan is running, and are
important settings when we are packaging tools.
These settings are different from os
and arch
. These mean where the built software by the Conan recipe will run. When we are
packaging a tool, it usually makes no sense, because we are not building any software, but it makes sense if you are
cross building software.
We recommend the use of os_build
and arch_build
settings instead of os
and arch
if you are packaging a tool involved in the
building process, like a compiler, a build system etc. If you are building a package to be run on the host system you can use os
and
arch
.
A Conan package for a tool follows always a similar structure, this is a recipe for packaging the nasm
tool for building assembler:
import os
from conans import ConanFile
from conans.client import tools
class NasmConan(ConanFile):
name = "nasm"
version = "2.13.01"
license = "BSD-2-Clause"
url = "https://github.com/conan-community/conan-nasm-installer"
settings = "os_build", "arch_build"
build_policy = "missing"
description="Nasm for windows. Useful as a build_require."
def configure(self):
if self.settings.os_build != "Windows":
raise Exception("Only windows supported for nasm")
@property
def nasm_folder_name(self):
return "nasm-%s" % self.version
def build(self):
suffix = "win32" if self.settings.arch_build == "x86" else "win64"
nasm_zip_name = "%s-%s.zip" % (self.nasm_folder_name, suffix)
tools.download("http://www.nasm.us/pub/nasm/releasebuilds/"
"%s/%s/%s" % (self.version, suffix, nasm_zip_name), nasm_zip_name)
self.output.warn("Downloading nasm: "
"http://www.nasm.us/pub/nasm/releasebuilds"
"/%s/%s/%s" % (self.version, suffix, nasm_zip_name))
tools.unzip(nasm_zip_name)
os.unlink(nasm_zip_name)
def package(self):
self.copy("*", dst="", keep_path=True)
self.copy("license*", dst="", src=self.nasm_folder_name, keep_path=False, ignore_case=True)
def package_info(self):
self.output.info("Using %s version" % self.nasm_folder_name)
self.env_info.path.append(os.path.join(self.package_folder, self.nasm_folder_name))
There are some remarkable things in the recipe:
The configure method discards some combinations of settings and options, by throwing an exception. In this case this package is only for Windows.
build()
downloads the appropriate file and unzips it.package()
copies all the files from the zip to the package folder.package_info()
usesself.env_info
to append to the environment variablepath
the package’s bin folder.
This package has only 2 differences from a regular Conan library package:
source()
method is missing. That’s because when you compile a library, the source code is always the same for all the generated packages, but in this case we are downloading the binaries, so we do it in the build method to download the appropriate zip file according to each combination of settings/options. Instead of actually building the tools, we just download them. Of course, if you want to build it from source, you can do it too by creating your own package recipe.The
package_info()
method uses the newself.env_info
object. Withself.env_info
the package can declare environment variables that will be set automatically before build(), package(), source() and imports() methods of a package requiring this build tool. This is a convenient method to use these tools without having to mess with the system path.
Using the tool packages in other recipes
The self.env_info
variables will be automatically applied when you require a recipe that declares them. For example, take a look at the
MinGW conanfile.py recipe (https://github.com/conan-community/conan-mingw-installer):
class MingwInstallerConan(ConanFile):
name = "mingw_installer"
...
build_requires = "7z_installer/1.0@conan/stable"
def build(self):
keychain = "%s_%s_%s_%s" % (str(self.settings.compiler.version).replace(".", ""),
self.settings.arch_build,
self.settings.compiler.exception,
self.settings.compiler.threads)
files = {
... }
tools.download(files[keychain], "file.7z")
self.run("7z x file.7z")
...
We are requiring a build_require
to another package: 7z_installer
. In this case it will be used to unzip the 7z compressed files
after downloading the appropriate MinGW installer.
That way, after the download of the installer, the 7z executable will be in the PATH, because the 7z_installer
dependency declares the
bin folder in its package_info()
.
Important
Some build requires will need settings such as os
, compiler
or arch
to build themselves from sources. In that case the
recipe might look like this:
class MyAwesomeBuildTool(ConanFile):
settings = "os_build", "arch_build", "arch", "compiler"
...
def build(self):
cmake = CMake(self)
...
def package_id(self):
self.info.include_build_settings()
del self.info.settings.compiler
del self.info.settings.arch
Note package_id()
deletes not needed information for the computation of the package ID and includes the build settings os_build
and arch_build
that are excluded by default. Read more about
self.info.include_build_settings() in the reference section.
Using the tool packages in your system
You can use the virtualenv generator to get the requirements applied in your system. For example: Working in Windows with MinGW and CMake.
Create a separate folder from your project, this folder will handle our global development environment.
$ mkdir my_cpp_environ
$ cd my_cpp_environ
Create a conanfile.txt file:
[requires]
mingw_installer/1.0@conan/stable
cmake_installer/3.10.0@conan/stable
[generators]
virtualenv
Note that you can adjust the options
and retrieve a different configuration of the required packages, or leave them unspecified in the
file and pass them as command line parameters.
Install them:
$ conan install .
Activate the virtual environment in your shell:
$ activate
(my_cpp_environ)$
Check that the tools are in the path:
(my_cpp_environ)$ gcc --version
> gcc (x86_64-posix-seh-rev1, Built by MinGW-W64 project) 4.9.2
Copyright (C) 2014 Free Software Foundation, Inc.
This is free software; see the source for copying conditions. There is NO
warranty; not even for MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
(my_cpp_environ)$ cmake --version
> cmake version 3.10
CMake suite maintained and supported by Kitware (kitware.com/cmake).
You can deactivate the virtual environment with the deactivate.bat script
(my_cpp_environ)$ deactivate