Use a CMake macro packaged in a dependency¶
When a package recipe wants to provide a CMake functionality via a macro, it can be done as follows.
Let’s say that we have a pkg
recipe, that will “export” and “package” a Macros.cmake
file
that contains a pkg_macro()
CMake macro:
from conan import ConanFile
from conan.tools.files import copy
class Pkg(ConanFile):
name = "pkg"
version = "0.1"
package_type = "static-library"
# Exporting, as part of the sources
exports_sources = "*.cmake"
def package(self):
# Make sure the Macros.cmake is packaged
copy(self, "*.cmake", src=self.source_folder, dst=self.package_folder)
def package_info(self):
# We need to define that there are "build-directories", in this case
# the current package root folder, containing build files and scripts
self.cpp_info.builddirs = ["."]
function(pkg_macro)
message(STATUS "PKG MACRO WORKING!!!")
endfunction()
When this package is created (cd pkg && conan create .
), it can be consumed by other package
recipes, for example this application:
from conan import ConanFile
from conan.tools.cmake import CMake
class App(ConanFile):
package_type = "application"
generators = "CMakeToolchain"
settings = "os", "compiler", "arch", "build_type"
requires = "pkg/0.1"
def build(self):
cmake = CMake(self)
cmake.configure()
cmake.build()
That has this CMakeLists.txt
:
cmake_minimum_required(VERSION 3.15)
project(App LANGUAGES NONE)
include(Macros) # include the file with the macro (note no .cmake extension)
pkg_macro() # call the macro
So when we run a local build, we will see how the file is included and the macro called:
$ cd app
$ conan build .
PKG MACRO WORKING!!!