CMakeDeps

Warning

These tools are experimental and subject to breaking changes.

Available since: 1.33.0

The CMakeDeps helper will generate one xxxx-config.cmake file per dependency, together with other necessary .cmake files like version, flags and directory data or configuration. It can be used like:

from conans import ConanFile

class App(ConanFile):
    settings = "os", "arch", "compiler", "build_type"
    requires = "hello/0.1"
    generators = "CMakeDeps"

The full instantiation, that allows custom configuration can be done in the generate() method:

from conans import ConanFile
from conan.tools.cmake import CMakeDeps

class App(ConanFile):
    settings = "os", "arch", "compiler", "build_type"
    requires = "hello/0.1"

    def generate(self):
        cmake = CMakeDeps(self)
        cmake.generate()

There are some attributes you can adjust in the created CMakeDeps object to change the default behavior:

configurations

Allows to define custom user CMake configurations besides the standard Release, Debug, etc ones. If the settings.yml file is customized to add new configurations to the settings.build_type, then, adding it explicitly to .configurations is not necessary.

def generate(self):
    cmake = CMakeDeps(self)
    cmake.configurations.append("ReleaseShared")
    if self.options["hello"].shared:
        cmake.configuration = "ReleaseShared"
    cmake.generate()

build_context_activated

When you have a build-require, by default, the config files (xxx-config.cmake) files are not generated. But you can activate it using the build_context_activated attribute:

build_requires = ["my_tool/0.0.1"]

def generate(self):
    cmake = CMakeDeps(self)
    # generate the config files for the build require
    cmake.build_context_activated = ["my_tool"]
    cmake.generate()

build_context_suffix

When you have the same package as a build-require and as a regular require it will cause a conflict in the generator because the file names of the config files will collide as well as the targets names, variables names etc.

For example, this is a typical situation with some requirements (capnproto, protobuf…) that contain a tool used to generate source code at build time (so it is a build_require), but also providing a library to link to the final application, so you also have a regular require. Solving this conflict is specially important when we are cross-building because the tool (that will run in the building machine) belongs to a different binary package than the library, that will “run” in the host machine.

You can use the build_context_suffix attribute to specify a suffix for a requirement, so the files/targets/variables of the requirement in the build context (build require) will be renamed:

build_requires = ["my_tool/0.0.1"]
requires = ["my_tool/0.0.1"]

def generate(self):
    cmake = CMakeDeps(self)
    # generate the config files for the build require
    cmake.build_context_activated = ["my_tool"]
    # disambiguate the files, targets, etc
    cmake.build_context_suffix = {"my_tool": "_BUILD"}
    cmake.generate()

build_context_build_modules

Also there is another issue with the build_modules. As you may know, the recipes of the requirements can declare a cppinfo.build_modules entry containing one or more .cmake files. When the requirement is found by the cmake find_package() function, Conan will include automatically these files.

By default, Conan will include only the build modules from the host context (regular requires) to avoid the collision, but you can change the default behavior.

Use the build_context_build_modules attribute to specify require names to include the build_modules from build_requires:

build_requires = ["my_tool/0.0.1"]

def generate(self):
    cmake = CMakeDeps(self)
    # generate the config files for the build require
    cmake.build_context_activated = ["my_tool"]
    # Choose the build modules from "build" context
    cmake.build_context_build_modules = ["my_tool"]
    cmake.generate()

Properties

The following properties affect the CMakeDeps generator:

  • cmake_file_name: The config file generated for the current package will follow the <VALUE>-config.cmake pattern, so to find the package you write find_package(<VALUE>).

  • cmake_target_name: Name of the target to be consumed. When set on the root cpp_info, it changes the namespace of the target. When set to a component, it changes the name of the target (see the example below).

  • cmake_build_modules: List of .cmake files (route relative to root package folder) that are automatically included when the consumer run the find_package().

  • skip_deps_file: It tells the CMakeDeps generator to skip the creation of files for the package declaring this property. It can be used, for instance, to create a system wrapper package so the consumers find the config files in the CMake installation config path and not in the generated by Conan (because it has been skipped).

Example:

def package_info(self):
    ...
    # MyFileName-config.cmake
    self.cpp_info.set_property("cmake_file_name", "MyFileName")
    # Foo:: namespace for the targets (Foo::Foo if no components)
    self.cpp_info.set_property("cmake_target_name", "Foo")
    # Foo::Var target name for the component "mycomponent"
    self.cpp_info.components["mycomponent"].set_property("cmake_target_name", "Var")
    # Automatically include the lib/mypkg.cmake file when calling find_package()
    self.cpp_info.components["mycomponent"].set_property("cmake_build_modules", [os.path.join("lib", "mypkg.cmake")])

    # Skip this package when generating the files for the whole dependency tree in the consumer
    # note: it will make useless the previous adjustements.
    self.cpp_info.set_property("skip_deps_file", True)