MSBuildο
Calls Visual Studio msbuild command to build a sln project:
from conans import ConanFile, MSBuild
class ExampleConan(ConanFile):
...
def build(self):
msbuild = MSBuild(self)
msbuild.build("MyProject.sln")
Internally the MSBuild build helper uses:
VisualStudioBuildEnvironment to adjust the
LIBandCLenvironment variables with all the information from the requirements: include directories, library names, flags etc.tools.msvc_build_command to call msbuild.
You can adjust all the information from the requirements accessing to the build_env that it is a
VisualStudioBuildEnvironment object:
from conans import ConanFile, MSBuild
class ExampleConan(ConanFile):
...
def build(self):
msbuild = MSBuild(self)
msbuild.build_env.include_paths.append("mycustom/directory/to/headers")
msbuild.build_env.lib_paths.append("mycustom/directory/to/libs")
msbuild.build_env.link_flags = []
msbuild.build("MyProject.sln")
Constructorο
class MSBuild(object):
def __init__(self, conanfile)
- Parameters:
conanfile (Required): ConanFile object. Usually
selfin aconanfile.py.
Methodsο
build()ο
def build(self, project_file, targets=None, upgrade_project=True, build_type=None, arch=None,
parallel=True, force_vcvars=False, toolset=None, platforms=None, use_env=True,
vcvars_ver=None, winsdk_version=None)
Builds Visual Studio project with the given parameters. It will call tools.msvc_build_command().
- Parameters:
project_file (Required): Path to the
slnfile.targets (Optional, Defaulted to
None): List of targets to build.upgrade_project (Optional, Defaulted to
True): Will calldevenvto upgrade the solution to your current Visual Studio.build_type (Optional, Defaulted to
None): Optional. Defaulted to None, will use thesettings.build_typearch (Optional, Defaulted to
None): Optional. Defaulted to None, will usesettings.archforce_vcvars (Optional, Defaulted to
False): Will ignore if the environment is already set for a different Visual Studio version.parallel (Optional, Defaulted to
True): Will use the configured number of cores in the conan.conf file (cpu_count).toolset (Optional, Defaulted to
None): Specify a toolset. Will append a/p:PlatformToolsetoption.platforms (Optional, Defaulted to
None): Dictionary with the mapping of archs/platforms from Conan naming to another one. It is useful for Visual Studio solutions that have a different naming in architectures. Example:platforms={"x86":"Win32"}(Visual solution uses βWin32β instead of βx86β). This dictionary will update the default one:msvc_arch = {'x86': 'x86', 'x86_64': 'x64', 'armv7': 'ARM', 'armv8': 'ARM64'}
use_env (Optional, Defaulted to
True: Applies the argument/p:UseEnv=trueto themsbuild()call.vcvars_ver (Optional, Defaulted to
None): Specifies the Visual Studio compiler toolset to use.winsdk_version (Optional, Defaulted to
None): Specifies the version of the Windows SDK to use.
get_command()ο
Returns a string command calling msbuild
def get_command(self, project_file, props_file_path=None, targets=None, upgrade_project=True, build_type=None,
arch=None, parallel=True, toolset=None, platforms=None, use_env=False):
- Parameters:
project_file (Optional, defaulted to None): Path to a properties file to include in the project.
Same other parameters than build()
VisualStudioBuildEnvironmentο
Prepares the needed environment variables to invoke the Visual Studio compiler. Use it together with vcvars_command tool
from conans import ConanFile, VisualStudioBuildEnvironment
class ExampleConan(ConanFile):
...
def build(self):
if self.settings.compiler == "Visual Studio":
env_build = VisualStudioBuildEnvironment(self)
with tools.environment_append(env_build.vars):
vcvars = tools.vcvars_command(self.settings)
self.run('%s && cl /c /EHsc hello.cpp' % vcvars)
self.run('%s && lib hello.obj -OUT:hello.lib' % vcvars
Set environment variables:
NAME |
DESCRIPTION |
|---|---|
LIB |
Library paths separated with β;β |
CL |
β/Iβ flags with include directories, Runtime (/MT, /MDβ¦), Definitions (/DXXX), and any other C and CXX flags. |
Attributes
PROPERTY |
DESCRIPTION |
|---|---|
.include_paths |
List with directories of include paths |
.lib_paths |
List with directories of libraries |
.defines |
List with definitions (from requirements cpp_info.defines) |
.runtime |
List with directories (from settings.compiler.runtime) |
.flags |
List with flag (from requirements cpp_info.cflags |
.cxx_flags |
List with cxx flags (from requirements cpp_info.cppflags |
.link_flags |
List with linker flags (from requirements cpp_info.sharedlinkflags and cpp_info.exelinkflags |
You can adjust the automatically filled values modifying the attributes above:
def build(self):
if self.settings.compiler == "Visual Studio":
env_build = VisualStudioBuildEnvironment(self)
env_build.include_paths.append("mycustom/directory/to/headers")
env_build.lib_paths.append("mycustom/directory/to/libs")
env_build.link_flags = []
with tools.environment_append(env_build.vars):
vcvars = tools.vcvars_command(self.settings)
self.run('%s && cl /c /EHsc hello.cpp' % vcvars)
self.run('%s && lib hello.obj -OUT:hello.lib' % vcvars
See also