MSBuild
Calls Visual Studio MSBuild command to build a .sln project:
from conans import ConanFile, MSBuild
class ExampleConan(ConanFile):
...
def build(self):
msbuild = MSBuild(self)
msbuild.build("MyProject.sln")
Internally the MSBuild build helper uses VisualStudioBuildEnvironment to adjust the LIB and CL environment variables with all the
information from the requirements: include directories, library names, flags etc. and then calls MSBuild.
VisualStudioBuildEnvironment to adjust the
LIBandCLenvironment variables with all the information from the requirements: include directories, library names, flags etc.tools.msvc_build_command() [DEPRECATED] to call :command:
MSBuild.
You can adjust all the information from the requirements accessing to the build_env that it is a VisualStudioBuildEnvironment object:
from conans import ConanFile, MSBuild
class ExampleConan(ConanFile):
...
def build(self):
msbuild = MSBuild(self)
msbuild.build_env.include_paths.append("mycustom/directory/to/headers")
msbuild.build_env.lib_paths.append("mycustom/directory/to/libs")
msbuild.build_env.link_flags = []
msbuild.build("MyProject.sln")
To inject the flags corresponding to the compiler.runtime, build_type and
compiler.cppstd settings, this build helper also generates a
properties file (in the build folder) that is passed to :command:MSBuild with
:command:/p:ForceImportBeforeCppTargets="conan_build.props".
Constructor
class MSBuild(object):
def __init__(self, conanfile)
- Parameters:
conanfile (Required): ConanFile object. Usually
selfin a conanfile.py.
Attributes
build_env
A VisualStudioBuildEnvironment object with the needed environment variables.
Methods
build()
def build(self, project_file, targets=None, upgrade_project=True, build_type=None, arch=None,
parallel=True, force_vcvars=False, toolset=None, platforms=None, use_env=True,
vcvars_ver=None, winsdk_version=None, properties=None, output_binary_log=None,
property_file_name=None, verbosity=None, definitions=None)
Builds Visual Studio project with the given parameters.
- Parameters:
project_file (Required): Path to the .sln file.
targets (Optional, Defaulted to
None): Sets/targetflag to the specified list of targets to build.upgrade_project (Optional, Defaulted to
True): Will call devenv /upgrade to upgrade the solution to your current Visual Studio.build_type (Optional, Defaulted to
None): Sets/p:Configurationflag to the specified value. It will override the value fromsettings.build_type.arch (Optional, Defaulted to
None): Sets/p:Platformflag to the specified value. It will override the value fromsettings.arch. This value (or thesettings.archone if not overridden) will be used as the key for themsvc_archdictionary that returns the final string used for the/p:Platformflag (see platforms argument documentation below).parallel (Optional, Defaulted to
True): Will use the configured number of cores in the conan.conf file or tools.cpu_count():In the solution: Building the solution with the projects in parallel. (
/m:parameter).CL compiler: Building the sources in parallel. (
/MP:compiler flag).
force_vcvars (Optional, Defaulted to
False): Will ignore if the environment is already set for a different Visual Studio version.toolset (Optional, Defaulted to
None): Sets/p:PlatformToolsetto the specified toolset. WhenNoneit will apply the settingcompiler.toolsetif specified. WhenFalseit will skip adjusting the/p:PlatformToolset.platforms (Optional, Defaulted to
None): This dictionary will update the default one (seemsvc_archbelow) and will be used to get the mapping of architectures to platforms from the Conan naming to another one. It is useful for Visual Studio solutions that have a different naming in architectures. Example:platforms={"x86":"Win32"}(Visual solution uses “Win32” instead of “x86”).msvc_arch = {'x86': 'x86', 'x86_64': 'x64', 'armv7': 'ARM', 'armv8': 'ARM64'}
use_env (Optional, Defaulted to
True: Sets/p:UseEnv=trueflag.vcvars_ver (Optional, Defaulted to
None): Specifies the Visual Studio compiler toolset to use.winsdk_version (Optional, Defaulted to
None): Specifies the version of the Windows SDK to use.properties (Optional, Defaulted to
None): Dictionary with new properties, for each element in the dictionary{name: value}it will append a/p:name="value"option.output_binary_log (Optional, Defaulted to
None): Sets/blflag. If set toTruethen MSBuild will output a binary log file called msbuild.binlog in the working directory. It can also be used to set the name of log file like thisoutput_binary_log="my_log.binlog". This parameter is only supported starting from MSBuild version 15.3 and onwards.property_file_name (Optional, Defaulted to
None): Setsp:ForceImportBeforeCppTargets. WhenNoneit will generate a file named conan_build.props. You can specify a different name for the generated properties file.verbosity (Optional, Defaulted to
None): Sets the/verbosityflag to the specified verbosity level. Possible values are"quiet","minimal","normal","detailed"and"diagnostic".definitions (Optional, Defaulted to
None): Dictionary with additional compiler definitions to be applied during the build. Use a dictionary with the desired key and its value set toNoneto set a compiler definition with no value.
Note
The MSBuild() build helper will, before calling to MSBuild, call tools.vcvars_command() to adjust the environment
according to the settings. When cross-building from x64 to x86 the toolchain by default is x86. If you want to use amd64_x86
instead, set the environment variable PreferredToolArchitecture=x64.
get_command()
Returns a string command calling MSBuild.
def get_command(self, project_file, props_file_path=None, targets=None, upgrade_project=True,
build_type=None, arch=None, parallel=True, toolset=None, platforms=None,
use_env=False, properties=None, output_binary_log=None, verbosity=None)
- Parameters:
props_file_path (Optional, Defaulted to
None): Path to a property file to be included in the compilation command. This parameter is automatically set by thebuild()method to set the runtime from settings.Same parameters as the
build()method.
get_version()
Static method that returns the version of MSBuild for the specified settings.
def get_version(settings)
Result is returned in a conans.model.Version object as it is evaluated by the command line. It will raise an exception if it cannot
resolve it to a valid result.
- Parameters:
settings (Required): Conanfile settings. Use
self.settings.
VisualStudioBuildEnvironment
Prepares the needed environment variables to invoke the Visual Studio compiler. Use it together with tools.vcvars_command().
from conans import ConanFile, VisualStudioBuildEnvironment
class ExampleConan(ConanFile):
...
def build(self):
if self.settings.compiler == "Visual Studio":
env_build = VisualStudioBuildEnvironment(self)
with tools.environment_append(env_build.vars):
vcvars = tools.vcvars_command(self.settings)
self.run('%s && cl /c /EHsc hello.cpp' % vcvars)
self.run('%s && lib hello.obj -OUT:hello.lib' % vcvars
You can adjust the automatically filled attributes:
def build(self):
if self.settings.compiler == "Visual Studio":
env_build = VisualStudioBuildEnvironment(self)
env_build.include_paths.append("mycustom/directory/to/headers")
env_build.lib_paths.append("mycustom/directory/to/libs")
env_build.link_flags = []
with tools.environment_append(env_build.vars):
vcvars = tools.vcvars_command(self.settings)
self.run('%s && cl /c /EHsc hello.cpp' % vcvars)
self.run('%s && lib hello.obj -OUT:hello.lib' % vcvars
Constructor
class VisualStudioBuildEnvironment(object):
def __init__(self, conanfile, with_build_type_flags=True)
- Parameters:
conanfile (Required): ConanFile object. Usually
selfin a conanfile.py.with_build_type_flags (Optional, Defaulted to
True): IfTrue, it adjusts the compiler flags according to thebuild_typesetting. e.g: -Zi, -Ob0, -Od…
Environment variables
NAME |
DESCRIPTION |
|---|---|
LIB |
Library paths separated with “;” |
CL |
“/I” flags with include directories, Runtime (/MT, /MD…), Definitions (/DXXX), and any other C and CXX flags. |
Attributes
include_paths
List with directories of include paths.
lib_paths
List with directories of libraries.
defines
List with definitions from requirements’ cpp_info.defines.
runtime
List with directories from settings.compiler.runtime.
flags
List with flags from requirements’ cpp_info.cflags.
cxx_flags
List with cxx flags from requirements’ cpp_info.cxxflags.
link_flags
List with linker flags from requirements’ cpp_info.sharedlinkflags and cpp_info.exelinkflags
std
This property contains the flag corresponding to the C++ standard. If you are still using
the deprecated setting cppstd (see How to manage C++ standard [EXPERIMENTAL]) and you are not providing
any value for this setting, the property will be None.
parallel
Defaulted to False.
Sets the flag /MP in order to compile the sources in parallel using cores found by tools.cpu_count().
See also
Read more about tools.environment_append().