CMakeDeps
Warning
These tools are still experimental (so subject to breaking changes) but with very stable syntax. We encourage the usage of it to be prepared for Conan 2.0.
Available since: 1.33.0
The CMakeDeps
helper will generate one xxxx-config.cmake file per dependency, together with other necessary .cmake files
like version, flags and directory data or configuration. It can be used like:
from conans import ConanFile
class App(ConanFile):
settings = "os", "arch", "compiler", "build_type"
requires = "hello/0.1"
generators = "CMakeDeps"
The full instantiation, that allows custom configuration can be done in the generate()
method:
from conans import ConanFile
from conan.tools.cmake import CMakeDeps
class App(ConanFile):
settings = "os", "arch", "compiler", "build_type"
requires = "hello/0.1"
def generate(self):
cmake = CMakeDeps(self)
cmake.generate()
Important
This class will require very soon to define both the “host” and “build” profiles. It is very recommended to start defining both profiles immediately to avoid future breaking. Furthermore, some features, like trying to cross-compile might not work at all if the “build” profile is not provided.
There are some attributes you can adjust in the created CMakeDeps
object to change the default behavior:
configuration
Allows to define custom user CMake configuration besides the standard Release, Debug, etc ones.
def generate(self):
deps = CMakeDeps(self)
# By default, ``deps.configuration`` will be ``self.settings.build_type``
if self.options["hello"].shared:
# Assuming the current project ``CMakeLists.txt`` defines the ReleasedShared configuration.
deps.configuration = "ReleaseShared"
deps.generate()
build_context_activated
When you have a build-require, by default, the config files (xxx-config.cmake) files are not generated. But you can activate it using the build_context_activated attribute:
tool_requires = ["my_tool/0.0.1"]
def generate(self):
cmake = CMakeDeps(self)
# generate the config files for the tool require
cmake.build_context_activated = ["my_tool"]
cmake.generate()
Warning
The build_context_activated
feature will fail if no “build” profile is used. This feature only work when using
the two host and build profiles.
build_context_suffix
When you have the same package as a build-require and as a regular require it will cause a conflict in the generator because the file names of the config files will collide as well as the targets names, variables names etc.
For example, this is a typical situation with some requirements (capnproto, protobuf…) that contain a tool used to generate source code at build time (so it is a build_require), but also providing a library to link to the final application, so you also have a regular require. Solving this conflict is specially important when we are cross-building because the tool (that will run in the building machine) belongs to a different binary package than the library, that will “run” in the host machine.
You can use the build_context_suffix attribute to specify a suffix for a requirement, so the files/targets/variables of the requirement in the build context (tool require) will be renamed:
tool_requires = ["my_tool/0.0.1"]
requires = ["my_tool/0.0.1"]
def generate(self):
cmake = CMakeDeps(self)
# generate the config files for the tool require
cmake.build_context_activated = ["my_tool"]
# disambiguate the files, targets, etc
cmake.build_context_suffix = {"my_tool": "_BUILD"}
cmake.generate()
Warning
The build_context_suffix
feature will fail if no “build” profile is used. This feature only work when using
the two host and build profiles.
build_context_build_modules
Also there is another issue with the build_modules. As you may know, the recipes of the requirements can declare a
cppinfo.build_modules entry containing one or more .cmake files.
When the requirement is found by the cmake find_package()
function, Conan will include automatically these files.
By default, Conan will include only the build modules from the
host
context (regular requires) to avoid the collision, but you can change the default behavior.
Use the build_context_build_modules attribute to specify require names to include the build_modules from tool_requires:
tool_requires = ["my_tool/0.0.1"]
def generate(self):
cmake = CMakeDeps(self)
# generate the config files for the tool require
cmake.build_context_activated = ["my_tool"]
# Choose the build modules from "build" context
cmake.build_context_build_modules = ["my_tool"]
cmake.generate()
Warning
The build_context_build_modules
feature will fail if no “build” profile is used. This feature only work when using
the two host and build profiles.
Properties
The following properties affect the CMakeDeps generator:
cmake_file_name: The config file generated for the current package will follow the
<VALUE>-config.cmake
pattern, so to find the package you writefind_package(<VALUE>)
.cmake_target_name: Name of the target to be consumed.
cmake_target_aliases: List of aliases that Conan will create for an already existing target.
cmake_find_mode: Defaulted to
config
. Possible values are:config
: The CMakeDeps generator will create config scripts for the dependency.module
: Will create module config (FindXXX.cmake) scripts for the dependency.both
: Will generate both config and modules.none
: Won’t generate any file. It can be used, for instance, to create a system wrapper package so the consumers find the config files in the CMake installation config path and not in the generated by Conan (because it has been skipped).
cmake_module_file_name: Same as cmake_file_name but when generating modules with
cmake_find_mode=module/both
. If not specified it will default to cmake_file_name.cmake_module_target_name: Same as cmake_target_name but when generating modules with
cmake_find_mode=module/both
. If not specified it will default to cmake_target_name.cmake_build_modules: List of
.cmake
files (route relative to root package folder) that are automatically included when the consumer run thefind_package()
.
Example:
def package_info(self):
...
# MyFileName-config.cmake
self.cpp_info.set_property("cmake_file_name", "MyFileName")
# Names for targets are absolute, Conan won't add any namespace to the target names automatically
self.cpp_info.set_property("cmake_target_name", "Foo::Foo")
# Create a new target "MyFooAlias" that is an alias to the "Foo::Foo" target
self.cpp_info.set_property("cmake_target_aliases", ["MyFooAlias"])
self.cpp_info.components["mycomponent"].set_property("cmake_target_name", "Foo::Var")
# Automatically include the lib/mypkg.cmake file when calling find_package()
self.cpp_info.components["mycomponent"].set_property("cmake_build_modules", [os.path.join("lib", "mypkg.cmake")])
# Create a new target "VarComponent" that is an alias to the "Foo::Var" component target
self.cpp_info.components["mycomponent"].set_property("cmake_target_aliases", ["VarComponent"])
# Skip this package when generating the files for the whole dependency tree in the consumer
# note: it will make useless the previous adjustements.
# self.cpp_info.set_property("cmake_find_mode", "none")
# Generate both MyFileNameConfig.cmake and FindMyFileName.cmake
self.cpp_info.set_property("cmake_find_mode", "both")