conan.tools.layout
Important
Some of the features used in this section are still under development, while they are recommended and usable and we will try not to break them in future releases, some breaking changes might still happen if necessary to prepare for the Conan 2.0 release.
The layout()
feature will be fully functional only in the new build system integrations
(in the conan.tools space). If you are using other integrations, they
might not fully support this feature.
Predefined layouts
There are some pre-defined common layouts, ready to be simply used in recipes:
cmake_layout()
: a layout for a typical CMake projectvs_layout()
: a layout for a typical Visual Studio projectbasic_layout()
: a very basic layout for a generic project
The pre-defined layouts define the Conanfile .folders
and .cpp
attributes with
typical values. To check which are the values set by these pre-defined layouts please check
the reference for the layout() method. For example in the
cmake_layout()
the source folder is called "."
, meaning that Conan will expect
the sources in the same directory where the conanfile is (most likely the project root,
where a CMakeLists.txt
file will be typically found). If you have a different folder
where the CMakeLists.txt
is located, you can use the src_folder
argument:
from conan.tools.cmake import cmake_layout
def layout(self):
cmake_layout(self, src_folder="mysrcfolder")
Even if this pre-defined layout doesn’t suit your specific projects layout, checking how they implement their logic
shows how you could implement your own logic (and probably put it in a common python_require
if you are going to use it in multiple
packages).
To learn more about the layouts and how to use them while developing packages, please check the package layout section.
basic_layout
Available since: 1.46.0
Usage:
from conan.tools.layout import basic_layout
def layout(self):
basic_layout(self)
The current layout implementation is very simple, basically sets a different build folder for different build_types and set the generators output folder inside the build folder. This way we avoid to clutter our project while working locally.
def basic_layout(conanfile, src_folder="."):
conanfile.folders.build = "build"
if conanfile.settings.get_safe("build_type"):
conanfile.folders.build += "-{}".format(str(conanfile.settings.build_type).lower())
conanfile.folders.generators = os.path.join(conanfile.folders.build, "conan")
conanfile.cpp.build.bindirs = ["."]
conanfile.cpp.build.libdirs = ["."]
conanfile.folders.source = src_folder