Attributes
name
This is a string, with a minimum of 2 and a maximum of 50 characters (though shorter names are recommended), that defines the package name. It will be the <pkgName>/version@user/channel
of the package reference.
It should match the following regex ^[a-zA-Z0-9_][a-zA-Z0-9_\+\.-]{1,50}$
, so start with alphanumeric or underscore, then alphanumeric, underscore, +, ., - characters.
The name is only necessary for export
-ing the recipe into the local cache (export
and create
commands), if they are not defined in the command line.
It might take its value from an environment variable, or even any python code that defines it (e.g. a function that reads an environment variable, or a file from disk).
However, the most common and suggested approach would be to define it in plain text as a constant, or provide it as command line arguments.
version
The version attribute will define the version part of the package reference: pkgName/<version>@user/channel
It is a string, and can take any value, matching the same constraints as the name
attribute.
In case the version follows semantic versioning in the form X.Y.Z-pre1+build2
, that value might be used for requiring this package through version ranges instead of exact versions.
The version is only strictly necessary for export
-ing the recipe into the local cache (export
and create
commands), if they are not defined in the command line.
It might take its value from an environment variable, or even any python code that defines it (e.g. a function that reads an environment variable, or a file from disk).
Please note that this value might be used in the recipe in other places (as in source()
method to retrieve code from elsewhere), making this value not constant means that it may evaluate differently in different contexts (e.g., on different machines or for different users) leading to unrepeatable or unpredictable results.
The most common and suggested approach would be to define it in plain text as a constant, or provide it as command line arguments.
description
This is an optional, but strongly recommended text field, containing the description of the package, and any information that might be useful for the consumers. The first line might be used as a short description of the package.
class HelloConan(ConanFile):
name = "hello"
version = "0.1"
description = """This is a Hello World library.
A fully featured, portable, C++ library to say Hello World in the stdout,
with incredible iostreams performance"""
homepage
Use this attribute to indicate the home web page of the library being packaged. This is useful to link the recipe to further explanations of the library itself like an overview of its features, documentation, FAQ as well as other related information.
class EigenConan(ConanFile):
name = "eigen"
version = "3.3.4"
homepage = "http://eigen.tuxfamily.org"
url
It is possible, even typical, if you are packaging a third party lib, that you just develop
the packaging code. Such code is also subject to change, often via collaboration, so it should be stored
in a VCS like git, and probably put on GitHub or a similar service. If you do indeed maintain such a
repository, please indicate it in the url
attribute, so that it can be easily found.
class HelloConan(ConanFile):
name = "hello"
version = "0.1"
url = "https://github.com/conan-io/hello.git"
The url
is the url of the package repository, i.e. not necessarily the original source code.
It is optional, but highly recommended, that it points to GitHub, Bitbucket or your preferred
code collaboration platform. Of course, if you have the conanfile inside your library source,
you can point to it, and afterwards use the url
in your source()
method.
This is a recommended, but not mandatory attribute.
license
This field is intended for the license of the target source code and binaries, i.e. the code
that is being packaged, not the conanfile.py
itself. This info is used to be displayed by
the conan info command and possibly other search and report tools.
class HelloConan(ConanFile):
name = "hello"
version = "0.1"
license = "MIT"
This attribute can contain several, comma separated licenses. It is a text string, so it can contain any text, including hyperlinks to license files elsewhere.
However, we strongly recommend packagers of Open-Source projects to use [SPDX](https://spdx.dev/) identifiers from the [SPDX license list](https://spdx.dev/licenses/) instead of free-formed text. This will help people wanting to automate license compatibility checks, like consumers of your package, or you if your package has Open-Source dependencies.
This is a recommended, but not mandatory attribute.
topics
Topics provide a useful way to group related tags together and to quickly tell developers what a package is about. Topics also make it easier for customers to find your recipe. It could be useful to filter packages by topics.
The topics
attribute should be a tuple with the needed topics inside.
class ProtocInstallerConan(ConanFile):
name = "protoc_installer"
version = "0.1"
topics = ("protocol-buffers", "protocol-compiler", "serialization", "rpc")
This is an optional attribute.
user, channel
These fields are optional in a Conan reference, they could be useful to identify a forked recipe
from the community with changes specific for your company. Using these fields you may keep the
same name
and version
and use the user/channel
to disambiguate your recipe.
The value of these fields can be accessed from within a conanfile.py
:
from conans import ConanFile
class HelloConan(ConanFile):
name = "hello"
version = "0.1"
def requirements(self):
self.requires("common-lib/version")
if self.user and self.channel:
# If the recipe is using them, I want to consume my fork.
self.requires("say/0.1@%s/%s" % (self.user, self.channel))
else:
# otherwise, I'll consume the community one
self.requires("say/0.1")
Only packages that have already been exported (packages in the local cache or in a remote server) can have a user/channel assigned. For package recipes working in the user space, there is no current user/channel by default, although they can be defined at conan install time with:
$ conan install <path to conanfile.py> user/channel
See also
FAQ: Is there any recommendation regarding which <user> or <channel> to use in a reference?
Warning
Environment variables CONAN_USERNAME
and CONAN_CHANNEL
that were used to assign a value
to these fields are now deprecated and will be removed in Conan 2.0. Don’t use them to
populate the value of self.user
and self.channel
.
default_user, default_channel
For package recipes working in the user space, with local methods like conan install . and conan build .,
there is no current user/channel. If you are accessing to self.user
or self.channel
in your recipe,
you need to declare the environment variables CONAN_USERNAME
and CONAN_CHANNEL
or you can set the attributes
default_user
and default_channel
. You can also use python @property
:
from conans import ConanFile
class HelloConan(ConanFile):
name = "hello"
version = "0.1"
default_user = "myuser"
@property
def default_channel(self):
return "mydefaultchannel"
def requirements(self):
self.requires("pkg/0.1@%s/%s" % (self.user, self.channel))
settings
There are several things that can potentially affect a package being created, i.e. the final package will be different (a different binary, for example), if some input is different.
Development project-wide variables, like the compiler, its version, or the OS itself. These variables have to be defined, and they cannot have a default value listed in the conanfile, as it would not make sense.
It is obvious that changing the OS produces a different binary in most cases. Changing the compiler or compiler version changes the binary too, which might have a compatible ABI or not, but the package will be different in any case.
For these reasons, the most common convention among Conan recipes is to distinguish binaries by the following four settings, which is reflected in the conanfile.py template used in the conan new command:
settings = "os", "compiler", "build_type", "arch"
When Conan generates a compiled binary for a package with a given combination of the settings above, it generates a unique ID for that binary by hashing the current values of these settings.
But what happens for example to header only libraries? The final package for such libraries is not binary and, in most cases it will be identical, unless it is automatically generating code. We can indicate that in the conanfile:
from conans import ConanFile
class HelloConan(ConanFile):
name = "hello"
version = "0.1"
# We can just omit the settings attribute too
settings = None
def build(self):
#empty too, nothing to build in header only
You can restrict existing settings and accepted values as well, by redeclaring the settings attribute:
class HelloConan(ConanFile):
settings = {"os": ["Windows"],
"compiler": {"Visual Studio": {"version": [11, 12]}},
"arch": None}
In this example we have just defined that this package only works in Windows, with VS 10 and 11. Any attempt to build it in other platforms with other settings will throw an error saying so. We have also defined that the runtime (the MD and MT flags of VS) is irrelevant for us (maybe we using a universal one?). Using None as a value means, maintain the original values in order to avoid re-typing them. Then, “arch”: None is totally equivalent to “arch”: [“x86”, “x86_64”, “arm”] Check the reference or your ~/.conan/settings.yml file.
As re-defining the whole settings attribute can be tedious, it is sometimes much simpler to
remove or tune specific fields in the configure()
method. For example, if our package is runtime
independent in VS, we can just remove that setting field:
settings = "os", "compiler", "build_type", "arch"
def configure(self):
self.settings.compiler["Visual Studio"].remove("runtime")
It is possible to check the settings to implement conditional logic, with attribute syntax:
def build(self):
if self.settings.os == "Windows" and self.settings.compiler.version == "15":
# do some special build commands
elif self.settings.arch == "x86_64":
# Other different commands
Those comparisons do content checking, for example if you do a typo like self.settings.os == "Windos"
,
Conan will fail and tell you that is not a valid settings.os
value, and the possible range of values.
Likewise, if you try to access some setting that doesn’t exist, like self.settings.compiler.libcxx
for the Visual Studio
setting, Conan will fail telling that libcxx
does not exist for that compiler.
If you want to do a safe check of settings values, you could use the get_safe()
method:
def build(self):
# Will be None if doesn't exist
arch = self.settings.get_safe("arch")
# Will be None if doesn't exist
compiler_version = self.settings.get_safe("compiler.version")
# Will be the default version if the return is None
build_type = self.settings.get_safe("build_type", default="Release")
The get_safe()
method will return None
if that setting or subsetting doesn’t exist and there is no default value assigned.
options
Conan provides this attribute to declare traits which will affect only one reference, unlike the settings that are typically the same for all the recipes in a Conan graph. Options are declared per recipe, this attribute consist on a dictionary where the key is the option name and the value is the list of different values that the option can take.
Important
All the options with their values are encoded into the package ID, as everything that affects the generated binary. See configure(), config_options() and package_id() methods for information about removing certain options for some configurations.
A very common one is the option shared
with allowed values of [True, False]
that many recipes declare and use to configure the
build system to produce a static library or a shared library.
Values for each option can be typed or plain strings ("value"
, True
, None
, 42
,…) and there is a special value, "ANY"
, for
options that can take any value.
class MyPkg(ConanFile):
...
options = {
"shared": [True, False],
"option1": ["value1", "value2"],
"option2": "ANY",
"option3": [None, "value1", "value2"],
"option4": [True, False, "value"],
}
Every option in a recipe needs to be assigned a value from the ones declared in the options
attribute. The
consumer can define options using different methods: command line, profile or consumer
recipes; an uninitialized option will get the value None
and it will be a valid value if it is contained
in the list of valid values. Invalid values will produce an error. See attribute default_options
for a way to declare a default value for options in a recipe.
Tip
You can inspect available package options reading the package recipe, which can be done with the command conan inspect mypkg/0.1@user/channel.
Tip
Options
"shared": [True, False]
and"fPIC": [True, False]
are automatically managed in CMake and AutoToolsBuildEnvironment (configure/make) build helpers.
Define the value of an option
As we mentioned before, values for options in a recipe can be defined using different ways, let’s
go over all of them for the example recipe mypkg
defined above:
In the recipe that declares the option:
Using the attribute
default_options
in the recipe itself.In the
config_options()
method of the recipe.In the
configure()
method of the recipe itself (this one has the highest precedence, this value can’t be overriden)class MyPkg(ConanFile): options = { "shared": [True, False], "option1": ["value1", "value2"], "option2": "ANY", } def configure(self): if some_condition: self.options.shared = False
From a recipe that requires this one:
using the
default_options
attribute of the consumer:class OtherPkg(ConanFile): requires = "mypkg/0.1@user/channel" default_options = {"mypkg:shared": False}
in the
configure()
method of the consumer (highest precedence afterconfigure()
in the recipe itself):class OtherPkg(ConanFile): requires = "mypkg/0.1@user/channel" def configure(self): self.options['mypkg'].shared = False
This method allows to assign values based on other conditions, it can have some drawbacks as it is explainded in the mastering section.
In the conanfile.txt file:
[requires] mypkg/0.1@user/channel [options] mypkg:shared=False
It is also possible to define default values for the options of a recipe using profiles. They will apply whenever that recipe is used:
[settings] setting=value [options] mypkg:shared=False
Last way of defining values for options is to pass these values using the command argument -o,--option in the command line:
$ conan install . -o mypkg:shared=True
Regarding the precedence of all these ways of assigning a value to an option, it works like any other configuration element in Conan:
the closer to the consumer and the command line the higher the precedence. The list above is ordered from the less priority to the
highest one (with the exceptional assignment in configure()
method which cannot be overridden).
Get the value of an option
Values from options can be retrieved after they are assigned. For options that belong to the same recipe, the value can
be retrieved in any method to run logic conditional to their values. Options from required packages can be
retrieved only after the full graph has been resolved, this means that the value will be available in the methods
validate()
, build()
, package()
, package_info()
. Accessing those values in other methods can lead to unexpected results.
class OtherPkg(ConanFile):
requires = "mypkg/0.1@user/channel"
def validate(self):
if self.options['mypkg'].shared:
raise ConanInvalidConfiguration("Cannot use shared library of requirement 'mypkg'")
If you want to retrieve the value of an option and fallback to a known value if the option doesn’t exist
you can use the get_safe()
method:
def build(self):
# Will return None if doesn't exist
fpic = self.options.get_safe("fPIC")
# Will return the default value if the return is None
shared = self.options.get_safe("shared", default=False)
The get_safe()
method will return None
if that option doesn’t exist and there is no default value assigned.
Evaluate options
It is very important to know how the options are evaluated in conditional expressions and how the comparison operator works with them:
Evaluation for the typed value and the string one is the same, so all these inputs would behave the same:
default_options = {"shared": True, "option": None}
default_options = {"shared": "True", "option": "None"}
mypkg:shared=True
,mypkg:option=None
on profiles, command line or conanfile.txt
Implicit conversion to boolean is case insensitive, so the expression
bool(self.options.option)
:equals
True
for the valuesTrue
,"True"
and"true"
, and any other value that would be evaluated the same way in Python code.equals
False
for the valuesFalse
,"False"
and"false"
, also for the empty string and for0
and"0"
as expected.
Comparison using
is
is always equals toFalse
because the types would be different as the option value is encapsulated inside a Python class.Explicit comparisons with the
==
symbol are case sensitive, so:self.options.option = "False"
satisfiesassert self.options.option == False
,assert self.options.option == "False"
, butassert self.options.option != "false"
.
A different behavior has
self.options.option = None
, becauseassert self.options.option != None
.
default_options
The attribute default_options
has the purpose of defining the default values for the options
if the consumer (consuming recipe, project, profile or the user through the command line) does
not define them. This attribute should be defined as a python dictionary:
class MyPkg(ConanFile):
...
options = {"build_tests": [True, False],
"option1": ["value1", "value2"],
"option2": "ANY"}
default_options = {"build_tests": True,
"option1": "value1",
"option2": 42}
def build(self):
cmake = CMake(self)
cmake.definitions['BUILD_TESTS'] = self.options.build_tests
cmake.configure()
...
Remember that you can also assign default values for options of your requirements as we’ve seen in the attribute options.
You can also set the options conditionally to a final value with configure()
instead of using default_options
:
class OtherPkg(ConanFile):
settings = "os", "arch", "compiler", "build_type"
options = {"some_option": [True, False]}
# Do NOT declare 'default_options', use 'config_options()'
def configure(self):
if self.options.some_option == None:
if self.settings.os == 'Android':
self.options.some_option = True
else:
self.options.some_option = False
Take into account that if a value is assigned in the configure()
method it cannot be overridden.
Important
Default options can be specified as a dictionary only for Conan version >= 1.8.
See also
Read more about the config_options() method.
requires
Specify package dependencies as a list or tuple of other packages:
class MyLibConan(ConanFile):
requires = "hello/1.0@user/stable", "OtherLib/2.1@otheruser/testing"
You can specify further information about the package requirements:
class MyLibConan(ConanFile):
requires = [("hello/0.1@user/testing"),
("say/0.2@dummy/stable", "override"),
("bye/2.1@coder/beta", "private")]
class MyLibConan(ConanFile):
requires = (("hello/1.0@user/stable", "private"), )
Requirements can be complemented by 2 different parameters:
private: a dependency can be declared as private if it is going to be fully embedded and hidden from consumers of the package. It might be necessary in some extreme cases, like having to use two different versions of the same library (provided that they are totally hidden in a shared library, for example), but it is mostly discouraged otherwise.
override: packages can define overrides of their dependencies, if they require the definition of specific versions of the upstream required libraries, but not necessarily direct dependencies. For example, a package can depend on A(v1.0), which in turn could conditionally depend on Zlib(v2), depending on whether the compression is enabled or not. Now, if you want to force the usage of Zlib(v3) you can:
class HelloConan(ConanFile):
requires = ("ab/1.0@user/stable", ("zlib/3.0@other/beta", "override"))
This will not introduce a new dependency, it will just change zlib/2.0
to zlib/3.0
if ab
actually
requires it. Otherwise zlib will not be a dependency of your package.
Note
To prevent accidental override of transitive dependencies, check the config variable general.error_on_override or the environment variable CONAN_ERROR_ON_OVERRIDE.
version ranges
The syntax is using brackets:
class HelloConan(ConanFile):
requires = "pkg/[>1.0 <1.8]@user/stable"
Expressions are those defined and implemented by [python node-semver](https://pypi.org/project/node-semver/). Accepted expressions would be:
>1.1 <2.1 # In such range
2.8 # equivalent to =2.8
~=3.0 # compatible, according to semver
>1.1 || 0.8 # conditions can be OR'ed
Go to Mastering/Version Ranges if you want to learn more about version ranges.
build_requires
Build requirements are requirements that are only installed and used when the package is built from sources. If there is an existing pre-compiled binary, then the build requirements for this package will not be retrieved.
They can be specified as a comma separated tuple in the package recipe:
class MyPkg(ConanFile):
build_requires = "tool_a/0.2@user/testing", "tool_b/0.2@user/testing"
Read more: Build requirements
exports
This optional attribute declares the set of files that should be exported and stored side by side with the conanfile.py file to make the recipe work: other python files that the recipe will import, some text file with data to read,…
The exports
field can declare one single file or pattern, or a list of any of the previous
elements. Patterns use fnmatch
formatting to declare files to include or exclude.
For example, if we have some python code that we want the recipe to use in a helpers.py
file,
and have some text file info.txt we want to read and display during the recipe evaluation
we would do something like:
exports = "helpers.py", "info.txt"
Exclude patterns are also possible, with the !
prefix:
exports = "*.py", "!*tmp.py"
exports_sources
This optional attribute declares the set of files that should be exported together with the
recipe and will be available to generate the package. Unlike exports
attribute, these files
shouldn’t be used by the conanfile.py Python code, but to compile the library or generate
the final package. And, due to its purpose, these files will only be retrieved if requested
binaries are not available or the user forces Conan to compile from sources.
The exports_sources
attribute can declare one single file or pattern, or a list of any of the
previous elements. Patterns use fnmatch
formatting to declare files to include or exclude.
Together with the source()
and imports()
methods, and the SCM feature,
this is another way to retrieve the sources to create a package. Unlike the other methods, files
declared in exports_sources
will be exported together with the conanfile.py recipe, so,
if nothing else is required, it can create a self-contained package with all the sources
(like a snapshot) that will be used to generate the final artifacts.
Some examples for this attribute are:
exports_sources = "include*", "src*"
Exclude patterns are also possible, with the !
prefix:
exports_sources = "include*", "src*", "!src/build/*"
generators
Generators specify which is the output of the install command in your project folder. By default, a conanbuildinfo.txt file is generated, but you can specify different generators and even use more than one.
class MyLibConan(ConanFile):
generators = "cmake", "gcc"
You can also set the generators conditionally in the configure() method like in the example below.
class MyLibConan(ConanFile):
settings = "os", "compiler", "arch", "build_type"
def configure(self):
if self.settings.os == "Windows":
self.generators = ["msbuild"]
Check the full generators list.
should_configure, should_build, should_install, should_test
Read only variables defaulted to True
.
These variables allow you to control the build stages of a recipe during a conan build command with the optional arguments
--configure/--build/--install/--test. For example, consider this build()
method:
def build(self):
cmake = CMake(self)
cmake.configure()
cmake.build()
cmake.install()
cmake.test()
If nothing is specified, all four methods will be called. But using command line arguments, this can be changed:
$ conan build . --configure # only run cmake.configure(). Other methods will do nothing
$ conan build . --build # only run cmake.build(). Other methods will do nothing
$ conan build . --install # only run cmake.install(). Other methods will do nothing
$ conan build . --test # only run cmake.test(). Other methods will do nothing
# They can be combined
$ conan build . -c -b # run cmake.configure() + cmake.build(), but not cmake.install() nor cmake.test()
Autotools and Meson helpers already implement the same functionality. For other build systems, you can use these variables in the
build()
method:
def build(self):
if self.should_configure:
# Run my configure stage
if self.should_build:
# Run my build stage
if self.should_install: # If my build has install, otherwise use package()
# Run my install stage
if self.should_test:
# Run my test stage
Note that the should_configure
, should_build
, should_install
, should_test
variables will always be True
while building in
the cache and can be only modified for the local flow with conan build.
build_policy
With the build_policy
attribute the package creator can change conan’s build behavior.
The allowed build_policy
values are:
missing
: If this package is not found as a binary package, Conan will build it from source.always
: This package will always be built from source, also retrieving the source code each time by executing the “source” method.
class PocoTimerConan(ConanFile):
build_policy = "always" # "missing"
short_paths
This attribute is specific to Windows, and ignored on other operating systems. It tells Conan to workaround the limitation of 260 chars in Windows paths.
Important
Since Windows 10 (ver. 10.0.14393), it is possible to enable long paths at the system level.
Latest python 2.x and 3.x installers enable this by default. With the path limit removed both on the OS
and on Python, the short_paths
functionality becomes unnecessary, and can be disabled explicitly
through the CONAN_USER_HOME_SHORT
environment variable.
Enabling short paths management will “link” the source
and build
directories of the package to a different
location, in Windows it will be C:\.conan\tmpdir
. All the folder layout in the local cache is maintained.
Set short_paths=True
in your conanfile.py:
from conans import ConanFile
class ConanFileTest(ConanFile):
...
short_paths = True
See also
There is an environment variable CONAN_USE_ALWAYS_SHORT_PATHS
to force
activate this behavior for all packages.
This behavior will also work in Cygwin, the short folder directory will be /home/<user>/.conan_short
by default, but it can be modified as we’ve explained before.
no_copy_source
The attribute no_copy_source
tells the recipe that the source code will not be copied from the source
folder to the build
folder.
This is mostly an optimization for packages with large source codebases or header-only, to avoid extra copies. It is mandatory that the source code must not be modified at all by the configure or build scripts, as the source code will be shared among all builds.
To be able to use it, the package recipe can access the self.source_folder
attribute, which will point to the build
folder when no_copy_source=False
or not defined, and will point to the source
folder when no_copy_source=True
.
When this attribute is set to True, the self.copy()
lines will be called twice, one copying from the source
folder and the other copying from the build
folder.
Read header-only section for an example using no_copy_source
attribute.
source_folder
The folder in which the source code lives.
When a package is built in the Conan local cache its value is the same as the build
folder by default. This is due to the fact that the
source code is copied from the source
folder to the build
folder to ensure isolation and avoiding modifications of shared common
source code among builds for different configurations. Only when no_copy_source=True
this folder will actually point to the package
source
folder in the local cache.
When executing Conan commands in the Package development flow like conan source, this attribute will be pointing to the folder specified in the command line.
install_folder
The folder in which the installation of packages outputs the generator files with the information of dependencies.
By default in the the local cache its value is the same as self.build_folder
one.
When executing Conan commands in the Package development flow like conan install or conan build, this attribute will be pointing to the folder specified in the command line.
build_folder
The folder used to build the source code. In the local cache a build folder is created with the name of the package ID that will be built.
When executing Conan commands in the Package development flow like conan build, this attribute will be pointing to the folder specified in the command line.
package_folder
The folder to copy the final artifacts for the binary package. In the local cache a package folder is created for every different package ID.
When executing Conan commands in the Package development flow like conan package, this attribute will be pointing to the folder specified in the command line.
recipe_folder
Available since: 1.28.0
The folder where the recipe conanfile.py is stored, either in the local folder or in the cache. This is useful in order to access files that are exported along with the recipe.
cpp_info
Important
This attribute is only defined inside package_info()
method being None elsewhere.
The self.cpp_info
attribute is responsible for storing all the information needed by consumers of a package: include directories,
library names, library paths… There are some default values that will be applied automatically if not indicated otherwise.
This object should be filled in package_info()
method.
NAME |
DESCRIPTION |
---|---|
self.cpp_info.includedirs |
Ordered list with include paths. Defaulted to |
self.cpp_info.libdirs |
Ordered list with lib paths. Defaulted to |
self.cpp_info.resdirs |
Ordered list of resource (data) paths. Defaulted to |
self.cpp_info.bindirs |
Ordered list with paths to binaries (executables, dynamic libraries,…). Defaulted to |
self.cpp_info.builddirs |
Ordered list with build scripts directory paths. Defaulted to
[""] (Package folder directory)CMake generators will search in these dirs for files like findXXX.cmake
|
self.cpp_info.libs |
Ordered list with the library names, Defaulted to |
self.cpp_info.defines |
Preprocessor definitions. Defaulted to |
self.cpp_info.cflags |
Ordered list with pure C flags. Defaulted to |
self.cpp_info.cppflags |
[DEPRECATED: Use cxxflags instead] |
self.cpp_info.cxxflags |
Ordered list with C++ flags. Defaulted to |
self.cpp_info.sharedlinkflags |
Ordered list with linker flags (shared libs). Defaulted to |
self.cpp_info.exelinkflags |
Ordered list with linker flags (executables). Defaulted to |
self.cpp_info.frameworks |
Ordered list with the framework names (OSX), Defaulted to |
self.cpp_info.frameworkdirs |
Ordered list with frameworks search paths (OSX). Defaulted to |
self.cpp_info.rootpath |
Filled with the root directory of the package, see |
self.cpp_info.name |
Alternative name for the package used by generators to create files or variables.
Defaulted to the package name. Supported by cmake, cmake_multi, cmake_find_package,
cmake_find_package_multi, cmake_paths and pkg_config generators.
|
self.cpp_info.names[“generator”] |
Alternative name for the package used by an specific generator to create files or variables.
If set for a generator it will overrite the information provided by self.cpp_info.name.
Like the cpp_info.name, this is only supported by cmake, cmake_multi, cmake_find_package,
cmake_find_package_multi, cmake_paths and pkg_config generators.
|
self.cpp_info.filenames[“generator”] |
Alternative name for the filename produced by a specific generator. If set for a generator it will
override the “names” value (which itself overrides self.cppinfo.name). This is only supported by
the cmake_find_package and cmake_find_package_multi generators.
|
self.cpp_info.system_libs |
Ordered list with the system library names. Defaulted to |
self.cpp_info.build_modules |
Dictionary of lists per generator containing relative paths to build system related utility module
files created by the package. Used by CMake generators to export .cmake files with functions for
consumers. Defaulted to
{} (empty) |
self.cpp_info.components |
[Experimental] Dictionary with different components a package may have: libraries, executables…
Warning: Using components with other
cpp_info non-default values or configs is not supported |
self.cpp_info.requires |
[Experimental] List of components to consume from requirements (it applies only to
generators that implements components feature).
Warning: If declared, only the components listed here will used by the linker and consumers.
|
The paths of the directories in the directory variables indicated above are relative to the self.package_folder directory.
Warning
Components is a experimental feature subject to breaking changes in future releases.
Using components you can achieve a more fine-grained control over individual libraries available in
a single Conan package. Components allow you define a cpp_info
like object per each of those libraries and also requirements between
them and to components of other packages (the following case is not a real example):
def package_info(self):
self.cpp_info.name = "OpenSSL"
self.cpp_info.components["crypto"].names["cmake_find_package"] = "Crypto"
self.cpp_info.components["crypto"].libs = ["libcrypto"]
self.cpp_info.components["crypto"].defines = ["DEFINE_CRYPTO=1"]
self.cpp_info.components["crypto"].requires = ["zlib::zlib"] # Depends on all components in zlib package
self.cpp_info.components["ssl"].names["cmake"] = "SSL"
self.cpp_info.components["ssl"].includedirs = ["include/headers_ssl"]
self.cpp_info.components["ssl"].libs = ["libssl"]
self.cpp_info.components["ssl"].requires = ["crypto",
"boost::headers"] # Depends on headers component in boost package
The interface of the Component
object is the same as the one used by the cpp_info
object and
has the same default directories.
Warning
Using components and global cpp_info
non-default values or release/debug configurations at the same time is not allowed (except for
self.cpp_info.name
and self.cpp_info.names
).
Dependencies among components and to components of other requirements can be defined using the requires
attribute and the name
of the component. The dependency graph for components will be calculated and values will be aggregated in the correct order for each field.
There is a new way of setting and accessing filenames
, names
and build_modules
starting
in Conan 1.36 using new set_property
and get_property
methods of the cpp_info
object:
def set_property(self, property_name, value, generator=None)
def get_property(self, property_name, generator=None):
New properties cmake_target_name
, cmake_file_name
, pkg_config_name
and
cmake_build_modules
are defined to allow migrating names
, filenames
and build_modules
properties to this model.
In Conan 2.0 this will be the default way of setting these properties and also passing custom
properties to generators.
For most cases, it is recommended not to use the generator
argument. The properties are generic for build systems, and different generators that integrate with a given build system could be reading such generic properties.
For example, setting some cpp_info properties with the current model:
def package_info(self):
...
self.cpp_info.filenames["cmake_find_package"] = "MyFileName"
self.cpp_info.filenames["cmake_find_package_multi"] = "MyFileName"
self.cpp_info.components["mycomponent"].names["cmake_find_package"] = "mycomponent-name"
self.cpp_info.components["mycomponent"].names["cmake_find_package_multi"] = "mycomponent-name"
self.cpp_info.components["mycomponent"].build_modules.append(os.path.join("lib", "mypkg_bm.cmake"))
...
self.cpp_info.components["mycomponent"].names["pkg_config"] = "mypkg-config-name"
Could be declared like this in the new one:
def package_info(self):
...
self.cpp_info.set_property("cmake_file_name", "MyFileName")
self.cpp_info.components["mycomponent"].set_property("cmake_target_name", "mycomponent-name")
self.cpp_info.components["mycomponent"].set_property("cmake_build_modules", [os.path.join("lib", "mypkg_bm.cmake")])
self.cpp_info.components["mycomponent"].set_property("custom_name", "mycomponent-name", "custom_generator")
...
self.cpp_info.components["mycomponent"].set_property("pkg_config_name", "mypkg-config-name")
New properties defined:
cmake_file_name property will affect all cmake generators that accept the
filenames
property (cmake_find_package and cmake_find_package_multi).cmake_target_name property will affect all cmake generators that accept the
names
property (cmake, cmake_multi, cmake_find_package, cmake_find_package_multi and cmake_paths).cmake_build_modules property will replace the
build_modules
property.pkg_config_name property will set the
names
property for pkg_config generator.
There’s also a new property called pkg_config_custom_content
defined for the pkg_config
generator that will add user defined content to the .pc files created by this generator.
def package_info(self):
custom_content = "datadir=${prefix}/share"
self.cpp_info.set_property("pkg_config_custom_content", custom_content)
All of these properties, but cmake_file_name
can be defined at global cpp_info
level or at
component level.
Warning
Using set_property
and get_property
methods for cpp_info
is an experimental
feature subject to breaking changes in future releases.
See also
Read Using Components and package_info() to learn more.
deps_cpp_info
Contains the cpp_info
object of the requirements of the recipe. In addition of the above fields, there are also properties to obtain the
absolute paths, and name
and version
attributes:
NAME |
DESCRIPTION |
---|---|
self.deps_cpp_info[“dep”].include_paths |
“dep” package |
self.deps_cpp_info[“dep”].lib_paths |
“dep” package |
self.deps_cpp_info[“dep”].bin_paths |
“dep” package |
self.deps_cpp_info[“dep”].build_paths |
“dep” package |
self.deps_cpp_info[“dep”].res_paths |
“dep” package |
self.deps_cpp_info[“dep”].framework_paths |
“dep” package |
self.deps_cpp_info[“dep”].build_modules_paths |
“dep” package |
self.deps_cpp_info[“dep”].get_name(“<generator>”) |
Get the name declared for the given generator |
self.deps_cpp_info[“dep”].version |
Get the version of the “dep” package |
self.deps_cpp_info[“dep”].components |
[Experimental] Dictionary with different components a package
may have: libraries, executables…
|
To get a list of all the dependency names from deps_cpp_info
, you can call the deps member:
class PocoTimerConan(ConanFile):
...
def build(self):
# deps is a list of package names: ["poco", "zlib", "openssl"]
deps = self.deps_cpp_info.deps
It can be used to get information about the dependencies, like used compilation flags or the root folder of the package:
class PocoTimerConan(ConanFile):
...
requires = "zlib/1.2.11", "openssl/1.0.2u"
...
def build(self):
# Get the directory where zlib package is installed
self.deps_cpp_info["zlib"].rootpath
# Get the absolute paths to zlib include directories (list)
self.deps_cpp_info["zlib"].include_paths
# Get the sharedlinkflags property from OpenSSL package
self.deps_cpp_info["openssl"].sharedlinkflags
Note
If using the experimental feature with different context for host and build, this attribute will contain only information from packages in the host context.
env_info
This attribute is only defined inside package_info()
method, being None elsewhere, so please use it only inside this method.
The self.env_info
object can be filled with the environment variables to be declared in the packages reusing the recipe.
See also
Read package_info() method docs for more info.
deps_env_info
You can access to the declared environment variables of the requirements of the recipe.
Note: The environment variables declared in the requirements of a recipe are automatically applied
and it can be accessed with the python os.environ
dictionary. Nevertheless if
you want to access to the variable declared by some specific requirement you can use the self.deps_env_info
object.
import os
class RecipeConan(ConanFile):
...
requires = "package1/1.0@conan/stable", "package2/1.2@conan/stable"
...
def build(self):
# Get the SOMEVAR environment variable declared in the "package1"
self.deps_env_info["package1"].SOMEVAR
# Access to the environment variables globally
os.environ["SOMEVAR"]
Note
If using the experimental feature with different context for host and build, this attribute will contain only information from packages in the build context.
user_info
This attribute is only defined inside package_info()
method, being None elsewhere, so please use it only inside this method.
The self.user_info
object can be filled with any custom variable to be accessed in the packages reusing the recipe.
See also
Read package_info() method docs for more info.
deps_user_info
You can access the declared user_info.XXX
variables of the requirements through the self.deps_user_info
object like this:
import os
class RecipeConan(ConanFile):
...
requires = "package1/1.0@conan/stable"
...
def build(self):
self.deps_user_info["package1"].SOMEVAR
Note
If using the experimental feature with different context for host and build, this attribute will contain only information from packages in the host context. Use user_info_build to access information from packages that belong to build context.
user_info_build
Warning
This section refers to the experimental feature that is activated when using --profile:build
and --profile:host
in the command-line. It is currently under development, features can be added or removed in the following versions.
This attribute offers the information declared in the user_info.XXXX
variables of the requirements that belong to the build
context, it is available only if Conan is invoked with two profiles (see this section to
know more about this feature.
import os
class RecipeConan(ConanFile):
...
build_requires = "tool/1.0"
...
def build(self):
self.user_info_build["tool"].SOMEVAR
info
Object used to control the unique ID for a package. Check the package_id() to see the details of the self.info
object.
apply_env
When True
(Default), the values from self.deps_env_info
(corresponding to the declared env_info
in the requires
and build_requires
)
will be automatically applied to the os.environ
.
Disable it setting apply_env
to False if you want to control by yourself the environment variables
applied to your recipes.
You can apply manually the environment variables from the requires and build_requires:
import os
from conans import tools
class RecipeConan(ConanFile):
apply_env = False
def build(self):
with tools.environment_append(self.env):
# The same if we specified apply_env = True
pass
in_local_cache
A boolean attribute useful for conditional logic to apply in user folders local commands. It will return True if the conanfile resides in the local cache ( we are installing the package) and False if we are running the conanfile in a user folder (local Conan commands).
import os
class RecipeConan(ConanFile):
...
def build(self):
if self.in_local_cache:
# we are installing the package
else:
# we are building the package in a local directory
develop
A boolean attribute useful for conditional logic. It will be True
if the package is created with conan create, or if the
conanfile.py is in user space:
class RecipeConan(ConanFile):
def build(self):
if self.develop:
self.output.info("Develop mode")
It can be used for conditional logic in other methods too, like requirements()
, package()
, etc.
This recipe will output “Develop mode” if:
$ conan create . user/testing
# or
$ mkdir build && cd build && conan install ..
$ conan build ..
But it will not output that when it is a transitive requirement or installed with conan install.
keep_imports
Just before the build()
method is executed, if the conanfile has an imports()
method, it is
executed into the build folder, to copy binaries from dependencies that might be necessary for
the build()
method to work. After the method finishes, those copied (imported) files are removed,
so they are not later unnecessarily repackaged.
This behavior can be avoided declaring the keep_imports=True
attribute. This can be useful, for example
to repackage artifacts
scm
Warning
This is an experimental feature subject to breaking changes in future releases. Although this
is an experimental feature, the use of the feature using scm_to_conandata
is considered
stable.
Used to clone/checkout a repository. It is a dictionary with the following possible values:
from conans import ConanFile, CMake, tools
class HelloConan(ConanFile):
scm = {
"type": "git",
"subfolder": "hello",
"url": "https://github.com/conan-io/hello.git",
"revision": "master"
}
...
type (Required): Currently only
git
andsvn
are supported. Others can be added eventually.url (Required): URL of the remote or
auto
to capture the remote from the local working copy (credentials will be removed from it). When type issvn
it can contain the peg_revision.revision (Required): id of the revision or
auto
to capture the current working copy one. When type isgit
, it can also be the branch name or a tag.subfolder (Optional, Defaulted to
.
): A subfolder where the repository will be cloned.username (Optional, Defaulted to
None
): When present, it will be used as the login to authenticate with the remote.password (Optional, Defaulted to
None
): When present, it will be used as the password to authenticate with the remote.verify_ssl (Optional, Defaulted to
True
): Verify SSL certificate of the specified url.shallow (Optional, Defaulted to
True
): Use shallow clone for Git repositories.- submodule (Optional, Defaulted to
None
): shallow
: Will sync the git submodules usingsubmodule sync
recursive
: Will sync the git submodules usingsubmodule sync --recursive
- submodule (Optional, Defaulted to
Attributes type
, url
and revision
are required to upload the recipe to a remote server.
SCM attributes are evaluated in the working directory where the conanfile.py is located before exporting it to the Conan cache, so these values can be returned from arbitrary functions that depend on the local directory. Nevertheless, all the other code in the recipe must be able to run in the export folder inside the cache, where it has access only to the files exported (see attribute exports and conandata.yml) and to any other functionality from a python_requires package.
Warning
By default, in Conan v1.x the information after evaluating the attribute scm
will be stored in the
conanfile.py file (the recipe will be modified when exported to the Conan cache) and any value will be
written in plain text (watch out about passwords).
However, you can activate the scm_to_conandata config option, the conanfile.py
won’t be modified (data is stored in a different file) and the fields username
and password
won’t be
stored, so these one will be computed each time the recipe is loaded.
Note
In case of git, by default conan will try to perform shallow clone of the repository, and will fallback to the full clone in case shallow fails (e.g. not supported by the server).
To know more about the usage of scm
check:
revision_mode
Warning
This attribute is part of the package revisions feature, so it is also an experimental feature subject to breaking changes in future releases.
This attribute allow each recipe to declare how the revision for the recipe itself should be computed. It can take two different values:
"hash"
(by default): Conan will use the checksum hash of the recipe manifest to compute the revision for the recipe.
"scm"
: the commit ID will be used as the recipe revision if it belongs to a known repository system (Git or SVN). If there is no repository it will raise an error.
python_requires (legacy)
Warning
This attribute has been superseded by the new Python requires. Even if this is an experimental
feature subject to breaking changes in future releases, this legacy python_requires
syntax has not
been removed yet, but it will be removed in Conan 2.0.
Python requires are associated with the ConanFile
declared in the recipe file, data
from those imported recipes is accessible using the python_requires
attribute in
the recipe itself. This attribute is a dictionary where the key is the name of the
python requires reference and the value is a dictionary with the following information:
ref
: full reference of the python requires.
exports_folder
: directory in the cache where the exported files are located.
exports_sources_folder
: directory in the cache where the files exported using theexports_sources
attribute of the python requires recipe are located.
You can use this information to copy files accompanying a python requires to the consumer workspace.:
from conans import ConanFile
class PyReq(ConanFile):
name = "pyreq"
exports_sources = "CMakeLists.txt"
def source(self):
pyreq = self.python_requires['pyreq']
path = os.path.join(pyreq.exports_sources_folder, "CMakeLists.txt")
shutil.copy(src=path, dst=self.source_folder)
python_requires
Warning
This is an experimental feature subject to breaking changes in future releases.
This class attribute allows to define a dependency to another Conan recipe and reuse its code. Its basic syntax is:
from conans import ConanFile
class Pkg(ConanFile):
python_requires = "pyreq/0.1@user/channel" # recipe to reuse code from
def build(self):
self.python_requires["pyreq"].module # access to the whole conanfile.py module
self.python_requires["pyreq"].module.myvar # access to a variable
self.python_requires["pyreq"].module.myfunct() # access to a global function
self.python_requires["pyreq"].path # access to the folder where the reused file is
Read more about this attribute in Python requires
python_requires_extend
Warning
This is an experimental feature subject to breaking changes in future releases.
This class attribute defines one or more classes that will be injected in runtime as base classes of
the recipe class. Syntax for each of these classes should be a string like pyreq.MyConanfileBase
where the pyreq
is the name of a python_requires
and MyConanfileBase
is the name of the class
to use.
from conans import ConanFile
class Pkg(ConanFile):
python_requires = "pyreq/0.1@user/channel", "utils/0.1@user/channel"
python_requires_extend = "pyreq.MyConanfileBase", "utils.UtilsBase" # class/es to inject
Read more about this attribute in Python requires
conan_data
This attribute is a dictionary with the keys and values provided in a conandata.yml file format placed next to the conanfile.py. This YAML file is automatically exported with the recipe and automatically loaded with it too.
You can declare information in the conandata.yml file and then access it inside any of the methods of the recipe. For example, a conandata.yml with information about sources that looks like this:
sources:
"1.1.0":
url: "https://www.url.org/source/mylib-1.0.0.tar.gz"
sha256: "8c48baf3babe0d505d16cfc0cf272589c66d3624264098213db0fb00034728e9"
"1.1.1":
url: "https://www.url.org/source/mylib-1.0.1.tar.gz"
sha256: "15b6393c20030aab02c8e2fe0243cb1d1d18062f6c095d67bca91871dc7f324a"
def source(self):
tools.get(**self.conan_data["sources"][self.version])
deprecated
Warning
This is an experimental feature subject to breaking changes in future releases.
Available since: 1.28.0
This attribute declares that the recipe is deprecated, causing a user-friendly warning message to be emitted whenever it is used. For example, the following code:
from conans import ConanFile
class Pkg(ConanFile):
name = "cpp-taskflow"
version = "1.0"
deprecated = True
may emit a warning like:
cpp-taskflow/1.0: WARN: Recipe 'cpp-taskflow/1.0' is deprecated. Please, consider changing your requirements.
Optionally, the attribute may specify the name of the suggested replacement:
from conans import ConanFile
class Pkg(ConanFile):
name = "cpp-taskflow"
version = "1.0"
deprecated = "taskflow"
This will emit a warning like:
cpp-taskflow/1.0: WARN: Recipe 'cpp-taskflow/1.0' is deprecated in favor of 'taskflow'. Please, consider changing your requirements.
If the value of the attribute evaluates to False
, no warning is printed.
provides
Warning
This is an experimental feature subject to breaking changes in future releases.
Available since: 1.28.0
This attribute declares that the recipe provides the same functionality as other recipe(s). The attribute is usually needed if two or more libraries implement the same API to prevent link-time and run-time conflicts (ODR violations). One typical situation is forked libraries.
Some examples are:
If Conan encounters two or more libraries providing the same functionality within a single graph, it raises an error:
At least two recipes provides the same functionality:
- 'libjpeg' provided by 'libjpeg/9d', 'libjpeg-turbo/2.0.5'
The attribute value should be a string with a recipe name or a tuple of such recipe names.
For example, to declare that libjpeg-turbo
recipe offers the same functionality as libjpeg
recipe, the following code could be used:
from conans import ConanFile
class LibJpegTurbo(ConanFile):
name = "libjpeg-turbo"
version = "1.0"
provides = "libjpeg"
To declare that a recipe provides the functionality of several different recipes at the same time, the following code could be used:
from conans import ConanFile
class OpenBLAS(ConanFile):
name = "openblas"
version = "1.0"
provides = "cblas", "lapack"
If the attribute is omitted, the value of the attribute is assumed to be equal to the current package name. Thus, it’s redundant for
libjpeg
recipe to declare that it provides libjpeg
, it’s already implicitly assumed by Conan.
win_bash
This is an experimental feature introduced in Conan 1.39.
When True
it enables the new run in a subsystem bash in Windows mechanism. Read more here.
from conans import ConanFile
class FooRecipe(ConanFile):
...
win_bash = True